1. Companies - what they are

A company is your business. Found one, run it with friends, and either offer a service to the rest of the server or buy what you need from someone else's.

Starting a company

  • Type /company create.
  • You pay a creation fee from your personal balance.
  • Pick a name within the configured min/max length.
  • Names can use letters, numbers, spaces, underscores, and hyphens.
  • Pick one type: Building, Mercenary, Trading, or Logistics.

Renaming

  • The owner can rename the company from the company menu.
  • The rename cost is paid from the company bank.

Quick access

/companyopens the company browser

/company menuopens your company menu

/mycompanyjumps straight to your company GUI

/company wikiopens the in-game wiki GUI

Building

Sell pre-made structures from saved templates.

Mercenary

Sell armed help - your roster does the fighting.

Trading

Place Trade Servers for passive income.

Logistics

Sell deliveries - buyer asks, you fetch.

2. The four company types

2a. Building

You sell pre-made structures. Save templates of builds you have designed, list them with a price, category, and description, and other companies can commission them.

How a sale works

  1. A buyer browses Services -> Building and picks one of your templates.
  2. A contract is created.
  3. Half of the price is paid up front. The other half is held.
  4. You build or place the requested structure.
  5. Completing the contract releases the held half.

2b. Mercenary

You sell armed help. Your company has a pool of mercenaries. Managers can raise or lower the total pool, and contracts reserve free mercenaries while the job is active.

How a sale works

  1. A buyer browses Services -> Mercenary and requests a count.
  2. If you have enough free mercenaries, a contract is created.
  3. Half is paid up front and half is held.
  4. The requested mercenaries stop counting as free until the job closes.
  5. Completing the contract releases the held half.

2c. Trading

Trading companies make passive income with Trade Servers - crafted items you place in the world and maintain with fuel, water, and repairs. See section 6.

Trading companies level up through server production XP. Higher level = more concurrent Trade Servers (Level 1 = 1 server, Level 10 = 10 servers).

Trading companies do not sell external services in the service browser.

2d. Logistics

You sell deliveries. Buyers choose an item category, item, quantity, price, and optional note. Your company collects the requested items and deposits them into the delivery GUI.

How a sale works

  1. Buyer: Services -> Logistics -> category -> item -> quantity -> note.
  2. A contract is created with the same up-front/held payment split.
  3. Your members deposit the requested items into the delivery GUI.
  4. Once fully delivered, the held funds release automatically.
  5. The buyer claims the delivered items from My Deliveries.

Categories: building blocks, decorations, redstone, transportation, misc, food, tools, combat, and brewing.

3. Contracts

Every cross-company sale uses a contract. Contracts can move through these states:

PendingBuyer placed the order. Seller has not responded yet.
AcceptedSeller agreed. Work can begin.
RefusedSeller said no. Buyer is refunded.
In ProgressWork is being done.
CompletedDone - held funds released to seller.
CancelledTerminated without completion.

Escrow protects both sides: 50% is paid up front to the seller, 50% is held until the contract is finished. Sellers get paid for starting, and buyers don't release the full price until completion.

4. Roles and Promotion

Anyone in a company has one of three roles:

Owner

Full access. Manages members, roles, bank, and contracts.

  • Deposit / withdraw / view bank
  • Manage members and roles
  • View, accept, refuse contracts
  • Manage templates and type-specific data

Manager

Almost everything except changing roles.

  • Deposit / withdraw / view bank
  • Manage members (no role changes)
  • View, accept, refuse contracts
  • Manage templates and type-specific data

Employee

Helps run day-to-day operations.

  • Deposit money
  • View the bank
  • View contracts

Promotion

  • Use the Promote button in your company menu.
  • It sends a server-wide promotion message for your company.
  • The cost is paid from the company bank.
  • Promotions have a cooldown between uses.

5. The Moon

The Moon is a separate world: dusty, hostile, low gravity, no breathable air, no rain, custom ores, special villages, meteorite strikes, and dangerous terrain.

5a. How to get there

To launch normally from Earth, you need:

  • A Tier 1 Rocket.
  • A placed Launch Pad.
  • Clear weather.
  • Open space above you.
  • The Launch Pad must be idle, with no supply pod on it.

Stand on the Launch Pad, hold the Tier 1 Rocket, and right-click. The rocket is placed on the pad and the item is consumed. Then:

  • Right-click the placed rocket to board. The countdown starts and launches you to a random Moon landing point.
  • Left-click (attack) the placed rocket to pick it back up as an item.

Tier 1 is the only rocket with a working destination. Tier 2 and Tier 3 exist as item scaffolding for future content. Do not leave or dismount during countdown or launch. Moon return is controlled by staff/admin systems - ask staff if no public return method is available.

5b. Surviving the atmosphere

There is no breathable air on the Moon. If your head is not covered by a working Astronaut Helmet or Lunarite Helmet, you take suffocation damage every couple of seconds.

Suffocation if helmet missing/broken Slow Falling Jump Boost III

5c. Astronaut Suit

The Astronaut Suit is your starter Moon survival set. Each piece has custom durability that drains while you're on the Moon - even standing still.

Helmet

Glass-style. Lets you breathe.

Chestplate

White leather armor.

Leggings

White leather armor.

Boots

White leather armor.

Astronaut Suit pieces cannot be repaired in an anvil or combined like vanilla armor. Repair them at an Oxygenator using saplings.

5d. Lunarite Armor

Lunarite Armor is the stronger Moon armor. Each piece has armor, armor toughness, and knockback resistance, plus a large custom durability pool that drains far slower than the Astronaut Suit - the preferred set for long expeditions.

Helmet

3 armor
557 durability

Chestplate

8 armor
742 durability

Leggings

6 armor
705 durability

Boots

3 armor
631 durability

Full Lunarite Armor also protects you from radioactive craters. The Astronaut Suit does not.

Repairing:

  • Repaired in an anvil using Lunarite Ingots.
  • Each ingot restores 40 durability.
  • The anvil cost is paid in player XP levels.
  • Only Lunarite Ingots work - nothing else produces a result.

Lunarite Armor can only be equipped on the Moon.

5e. Mining and Lunarite

The Moon has its own ores:

  • Iron Ore - normal resource ore.
  • Lunarite Ore - unique Moon resource.

Mining Lunarite Ore drops Lunarite Nuggets. Combine 9 nuggets in a crafting grid to get 1 Lunarite Ingot. Ingots are used for:

  • Lunarite Armor
  • Lunarite Laser Crossbow
  • Trade Servers
  • Launch Pads
  • Command Stations
  • Supply Pod missions

5f. Mobs and the Laser Crossbow

Hostile mobs spawn around Moon players on a timer, even in daylight. Bring a weapon and armor.

The Lunarite Laser Crossbow is a custom crossbow that fires laser projectiles - no arrows needed. Crafted with Lunarite Ingots, a Crossbow, and Redstone.

5g. Meteorites

Meteorites can fall near Moon players in four sizes:

Small

Light impact

Medium

Solid loot

Large

Big crater

Huge

Jackpot

When one impacts:

  • It explodes and carves a crater.
  • The crater can contain lava, magma, and netherrack.
  • A Blackstone core can contain coal, iron, gold, diamond, and rare full blocks.
  • The crater cools over time: lava -> magma -> netherrack -> moonstone.

Meteorites avoid repeatedly hitting the same chunk too quickly, and skip AFK players based on movement checks.

5h. Terrain features and radiation

Moon terrain can include:

  • Small and large craters.
  • Moon rock clusters.
  • Frozen lunar ice lakes.
  • Lunar crystal fields.
  • Deep cracks and canyons, sometimes with caves below.

Some craters are radioactive, marked by toxic green crater floor blocks. Standing near them without a full working Lunarite Armor set causes radiation damage. All four pieces must have remaining durability to protect you.

5i. Moon Villages

Moon villages generate as glass dome settlements connected by glass tunnels. They use deterministic world-seed placement, so the same seed places villages in the same regions.

Layout:

  • A central plaza dome.
  • 1 to 4 directional chains of extra domes.
  • Dome sizes and interiors vary.

Dome themes: bedroom, library, kitchen, workshop, storage, observatory, lab, farm.

Every village is guaranteed at least one farm. Farms use cauldrons because there is no Moon rain. Moon villagers can be killed unless staff/config makes them invulnerable.

6. Trade Servers

Trade Servers are how Trading companies make money. They're physical blocks - a Beacon server block with a custom head display. Craft one, place it, fuel it, cool it, repair it, and it produces money and XP over time.

Capacity

  • You can run as many servers at once as your company's Trading level.
  • Level 1 = 1 server, Level 10 = 10 servers.
  • Each active server produces money every production cycle and gives company XP.
  • Leveling up increases your concurrent-server cap.

The four things to manage

Fuel

Servers run on Fuel buckets made in the Fuel Generator. 1 Fuel = 5 minutes of runtime. Buffer caps at 1 hour. At zero, production stops.

Durability

Each server starts with 15 HP. It loses 1 HP per 15 minutes of active runtime. At 0 HP it breaks. Repair with a Server Repair Tool (30 uses, +1 HP each).

Temperature

Servers heat up while producing. At 125 C they OVERHEAT and stop. They restart only after cooling below 70 C.

Water (coolant)

Add coolant by depositing water buckets in the server fuel GUI. Capped at 100. One bucket adds 25 water. While water is present, heat gain is blocked and water evaporates while cooling. Evaporates more slowly in configured cold worlds.

Open your company menu -> Trade Servers to manage placed servers. The GUI shows live fuel, heat, water, durability, status, and location.

7. The Fuel Generator

The Fuel Generator turns Coal + Netherite into Fuel buckets. Fuel is used by Trade Servers, rockets, and Command Stations.

Place it like a normal block and right-click to open the GUI:

Top slot

Netherite Ingot - consumed per cycle.

Middle slot

Coal - fuels the cycle.

Bottom slot

Fuel output - a Fuel bucket appears here when a cycle finishes.

Each cycle takes a short while (like a slow furnace).

8. Launch Pads, Command Stations & Supply Pods

Launch Pads are infrastructure for rockets and supply pods. Use one on Earth to launch a Tier 1 Rocket to the Moon, or one on the Moon with a Supply Pod and Command Station for pod missions.

Launch Pads

  • Place a Launch Pad item to create a 3x3 Smooth Stone pad centered on the placed block.
  • You need a clear 3x3 area at the same height.
  • Breaking any pad block removes the whole pad and drops the Launch Pad item.
  • If a pod is loaded or returned, the pod item and stored fuel drop too.
  • If a pod is in flight when the pad is destroyed, the mission is lost.

Rockets: stand on an idle Launch Pad, hold a Tier 1 Rocket, right-click. The pad must not have a supply pod on it.

Supply Pods

  • Place a Supply Pod on the center of an idle Launch Pad.
  • Right-click the pad while the pod is loaded to open the pod fuel GUI.
  • Pod fuel is NOT Fuel buckets - it requires 9 Lunarite Ingots for one ready pod cargo.
  • Only Lunarite Ingots can be stored in the pod fuel GUI.

Command Stations

A Command Station is a Lectern-style control block for a Launch Pad.

  • Must be placed on the Moon.
  • Must be next to a Launch Pad.
  • Each Launch Pad can have only one Command Station.

Right-click to open the control GUI, which shows:

  • A trajectory tracker.
  • Fuel button for station Fuel buckets.
  • Launch button.
  • Mission status and ETA.

Launching a Supply Pod mission

Requirements:

  • A Supply Pod placed on the pad.
  • 9 Lunarite Ingots loaded into the pod.
  • At least 1 Fuel bucket stored in the Command Station.
  • A clear launch/landing column above the pad.

When you click Launch:

  1. You choose one of three rolled reward options.
  2. Fuel is consumed only after you choose a reward.
  3. The pod launches.
  4. It returns after a long real-time delay.
  5. If the landing column is blocked, clear it and use the Command Station to bring the pod home.
  6. Claim the returned reward by right-clicking the pad.

9. Oxygenator and Armor Repair

The Oxygenator is a placeable utility block used to repair Astronaut Suit pieces. The two Moon armor sets repair very differently from each other.

Oxygenator

Place the Oxygenator like a normal block (looks like a barrel). Right-click to open its GUI. There are two input slots:

  • Armor slot: place one Astronaut Suit piece (helmet, chestplate, leggings, or boots).
  • Sapling slot: place any saplings.

Once both slots are filled, it processes automatically. Every couple of seconds it consumes one sapling and repairs +30 durability on the suit piece. An indicator pane shows Repairing or Idle.

  • Only one player can use a given Oxygenator at a time.
  • Closing the GUI returns the armor and any remaining saplings (overflow drops at your feet).
  • Only Astronaut Suit pieces fit - Lunarite armor does not.
  • Breaking the Oxygenator drops the item and any contents.

Repair summary

Astronaut Suit pieceOxygenator + Saplings (+30 per sapling)
Lunarite Armor pieceAnvil + Lunarite Ingot (+40 per ingot, costs XP)
Trade ServerServer Repair Tool (+1 HP/use, 30 uses)

10. Items List

Moon utilities

Fuel Bucket

Fuel for Trade Servers, rockets, and stations.

Fuel Generator

Makes Fuel from Coal + Netherite.

Oxygenator

Repairs Astronaut Suit pieces using saplings.

Tier 1 Rocket

Launches you to the Moon from a Launch Pad.

Tier 2 / Tier 3 Rocket

Item only - no destination yet.

Rocket parts

Cable Coils

Wiring for engines and tech.

Fan

Air movement component.

Pipe

Fluid/coolant routing.

Engine

Powers the rocket.

Tech components

CPU

Logic core for tech blocks.

Battery

Stores power.

Astronaut Suit

Astronaut Helmet

Lets you breathe on the Moon.

Astronaut Chestplate

Starter Moon chest armor.

Astronaut Leggings

Starter Moon legs armor.

Astronaut Boots

Starter Moon boots.

Moon mining

Lunarite Ore

Mineable Moon ore.

Lunarite Nugget

Drops from Lunarite Ore.

Lunarite Ingot

9 nuggets → 1 ingot.

Moonstone

Result of fully-cooled meteorite craters.

Lunarite endgame gear

Lunarite Helmet

3 armor, 557 durability.

Lunarite Chestplate

8 armor, 742 durability.

Lunarite Leggings

6 armor, 705 durability.

Lunarite Boots

3 armor, 631 durability.

Lunarite Laser Crossbow

Custom crossbow - lasers, no arrows.

Trade gear

Trading Server

Block that produces money for your company.

Server Repair Tool

30 uses, +1 HP per use.

Launch pad gear

Landing Gear

Supply pod component.

Parachute

Supply pod component.

Supply Pod

Loaded with Lunarite for missions.

Launch Pad

3x3 Smooth Stone pad for rockets and pods.

Command Station

Lectern-style controller for a pad.

11. Recipes

All recipes are 3x3 crafting grids unless stated otherwise. Custom items can't be substituted with vanilla versions.

Rocket parts

Cable Coils

Iron Ingot
Quartz
Iron Ingot
Iron Ingot
Quartz
Iron Ingot
Iron Ingot
Quartz
Iron Ingot

Fan

Feather
Feather
Iron Ingot
Feather
Iron Ingot
Iron Ingot
Iron Ingot

Pipe

Iron Ingot
Iron Ingot
Iron Ingot
Iron Ingot
Iron Ingot
Iron Ingot

Engine

Cable Coils
Fuel
Cable Coils
Pipe
Fan
Pipe
Iron Block
Netherite
Iron Block

Tier 1 Rocket

Fuel
Fuel
Engine
Fuel
Iron Block
Netherite
Iron Block

Tech components

CPU

Quartz
Redstone
Quartz
Redstone
Lunarite Ingot
Redstone
Quartz
Redstone
Quartz

Battery

Copper
Copper
Redstone
Copper
Copper
Redstone
Copper

Fuel Generator & Oxygenator

Fuel Generator

Netherite
Iron Block
Netherite
Iron Block
Iron Block
Netherite
Iron Block
Netherite

Coal + Netherite → Fuel.

Oxygenator

Glass
Lunarite Ingot
Glass
Lunarite Ingot
Smooth Stone
Lunarite Ingot
Glass
Lunarite Ingot
Glass

Repairs Astronaut Suit pieces with saplings.

Astronaut Suit

Astronaut Helmet

Iron Block
Iron Block
Iron Block
Iron Block
Iron Block

Astronaut Chestplate

Iron Block
Iron Block
Iron Block
Iron Block
Iron Block
Iron Block
Iron Block
Iron Block

Astronaut Leggings

Iron Block
Iron Block
Iron Block
Iron Block
Iron Block
Iron Block
Iron Block

Astronaut Boots

Iron Block
Iron Block
Iron Block
Iron Block

Lunarite

Lunarite Ingot shapeless · 9 nuggets

Lunarite Nugget
Lunarite Nugget
Lunarite Nugget
Lunarite Nugget
Lunarite Nugget
Lunarite Nugget
Lunarite Nugget
Lunarite Nugget
Lunarite Nugget

9 × Lunarite Nugget → 1 × Lunarite Ingot

Lunarite Helmet

Lunarite Ingot
Lunarite Ingot
Lunarite Ingot
Lunarite Ingot
Lunarite Ingot

Lunarite Chestplate

Lunarite Ingot
Lunarite Ingot
Lunarite Ingot
Lunarite Ingot
Lunarite Ingot
Lunarite Ingot
Lunarite Ingot
Lunarite Ingot

Lunarite Leggings

Lunarite Ingot
Lunarite Ingot
Lunarite Ingot
Lunarite Ingot
Lunarite Ingot
Lunarite Ingot
Lunarite Ingot

Lunarite Boots

Lunarite Ingot
Lunarite Ingot
Lunarite Ingot
Lunarite Ingot

Lunarite Laser Crossbow

Lunarite Ingot
Lunarite Ingot
Crossbow
Lunarite Ingot
Redstone

Trade

Trading Server

Lunarite Ingot
Fan
Lunarite Ingot
Cable Coils
CPU
Cable Coils
Lunarite Ingot
Battery
Lunarite Ingot

Server Repair Tool

Lunarite Ingot
Stick
Stick

Launch Pad & Supply Pod

Landing Gear

Iron Ingot
Iron Ingot
Iron Ingot
Iron Ingot
Iron Ingot
Iron Ingot
Iron Ingot

Parachute

String
String
String
String
String
String

Supply Pod shapeless

Landing Gear
Parachute
Fan
Engine
CPU
Battery

Landing Gear + Parachute + Fan + Engine + CPU + Battery

Launch Pad

Smooth Stone
Smooth Stone
Smooth Stone
Smooth Stone
DB
Smooth Stone
Smooth Stone
Smooth Stone
Smooth Stone

Command Station

Lunarite Ingot
Cable Coils
Lunarite Ingot
Lunarite Ingot
CPU
Lunarite Ingot
Lunarite Ingot
Battery
Lunarite Ingot

12. Commands you can use

/company

Opens the company browser. If you don't have a company, this is also where you can start creating one.

/company create

Opens the company creation flow.

/company menu

Opens your own company menu.

/mycompany

Opens your company GUI directly.

/company services

Browse service offers from other companies.

/company wiki

Opens the in-game wiki GUI with categories and recipe browsing.

/company guide

Alias for /company wiki.

/company info <name>

Shows basic public information about a company.