Server In‑game Rules
-
No Unfair Advantages
Cheats and Exploits are Strictly Prohibited. Any illegal clients or mods that provide unfair advantages—such as cheats, x‑ray, or entity-detecting minimaps—are banned. Duped items are also prohibited: possessing duplicated items (even if obtained unknowingly) is punishable. -
No Teleport‑Trapping or Telekill Tactics
Teleport‑based trapping or killing is forbidden. Using teleport commands (/l spawn
,/tpa
,/home
,/pwarp
, etc.) to trap, lure, or kill players is not allowed. Players should avoid hostile actions shortly after teleporting and ensure consent is clear when initiating teleports. -
Wilderness PvP Is Allowed (Within Limits)
Combat Allowed in Unclaimed Areas. PvP is allowed in wilderness (outside of claimed zones), provided rule 2 is respected. Context‑appropriate combat is permitted. -
No Friendly Fire or Betrayal
Team Integrity. Stealing, griefing, or killing teammates is prohibited. However, enemy actions during wartime are considered legitimate and not punishable (e.g., grief by enemy nations counts as war action, not a rule violation). -
General Community Rules Apply at All Times
Comprehensive Rule Compliance. Players must follow both these gameplay‑specific rules and the overall community policies (e.g., civility, no harassment, no advertising, privacy, etc.). -
No Alternate Accounts (Alts) or Account Sharing
One Account Per Player. Only one account per person is allowed. Use of alternate accounts or account sharing without prior staff approval may result in penalties.
Additional Provisions
- Prohibited Items & Mechanics: Certain items (e.g., crystals, TNT‑related items, respawn anchors, mace, Elytra during special events) are disallowed.
- Evidence Required for Reports: To file a valid report, you need solid evidence, screenshots, clips, timestamps, etc. Eyewitness testimony alone is not sufficient.
- No Silent Cheating: If you’re aware of duped or illegal items and fail to report them, you will be considered complicit and punished.
War Rules
1. Declaration of War
- Obtain a Declaration of War book with:
/town redeem <wartype>
- While holding the book, initiate war with:
/declare war <wartype> [name]
(optional custom name) - A War Manager must approve and supervise the war schedule.
2. Valid Reasons for War
- Failure to respond to an ultimatum
- Public insult against your nation
- Mutual agreement between leaders
- Murder of a nation's resident
- Assisting an allied nation in war
- Revenge for a past conflict
- Territorial dispute
If unsure, contact a War Manager or open a support ticket.
3. War Setup & Mechanics
- A War Manager must oversee the war once it begins.
- Configure wartime relationships with:
/n enemy add <nation>
- Include allies with:
/n ally add <nation>
(their trusted citizens can participate)
4. Participation & Conduct During War
- Only trusted residents from attacking, defending, or allied nations may participate.
- During war, griefing, stealing, trapping, and farming are permitted under server rules.
- Prohibited items include Strength V potions, mace, Elytra, TNT‑carts, crystals, etc.
- If the winning side is found using banned items, the war will be invalidated.
Community / Discord Rules
Be Respectful
No mean, rude, or harassing comments. Harassment, threats, doxxing, or behavior causing harm is forbidden.No Spamming
Don’t flood chat with short messages; keep messages readable. Unsolicited bulk messaging is prohibited.No NSFW or Adult Content
Pornographic or explicit content is strictly banned. NSFW content must be age‑restricted where applicable.No Advertising
No invasive ads. Post only relevant content in designated channels when allowed.No Server Raiding
Coordinated raids are forbidden and violate Discord ToS.Threats Are Forbidden
Any form of threat is disallowed and subject to strict enforcement.Follow Discord’s Community Guidelines
All users must follow Discord’s Guidelines and ToS.Moderator Discretion
Admins/mods may Mute, Kick, or Ban at their discretion; contact staff privately for appeals.
Server IP: SOON
By joining you agree to follow these rules. Staff decisions are final.